Star Wars: Battlefront II was the subject of a lengthy reveal during yesterday’s EA Play press conference. One of the biggest pieces of information to come out of the event was that the sequel was joining the likes of Halo 5 and Titanfall 2 in giving its DLC maps away for free.

The move has been explained by the game’s design director Niklas Fegraeus as developer DICE not wanting to split the community:

“I think the main thing here is to keep the community together. In terms of the brand, to me, when it comes to Star Wars, that’s a family feeling. If you’re a fan, you’re a part of the family.

And splitting that up and saying, ‘If you have this content you can play here, but if you have this content you can play here.’ And if you don’t share, you will be split up. What we wanted to do was have a journey that starts at the launch of the game. So when the game launches, this journey starts with different seasons [of DLC].”

Battlefront II’s first season of content will launch in December and be themed around Star Wars: The Last Jedi, which will release in cinemas at the same time.

While all maps and modes will be free, Battlefront II will still feature microtransactions. These will be for people who want to speed up their progress through the game:

“When you want to progress and get stuff, you can either play the game and when you play you earn the in-game currency, and with that you can spend towards whatever you want.

If you want to accelerate that, if you can’t play for a week, you can purchase that. The important thing is everything can be earned. If you’re someone who spends time on the game, we love you, do your thing, do what you want to do. If you don’t have the time, you can spend money and we love you as well. It’s your choice.”

Star Wars: Battlefront II is primed for launch in November on PC, PS4 and Xbox One.

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