Persona 5 is probably one of the most stylistically unique games of E3. Everything about it is just dripping with an unmatched level of style. This style can be seen in everything, from the general art direction and graphics right down to things like the menus that you can see in the trailers (which look amazing, probably the first time I’ve ever said that about a menu).

It’s stylistically phenomenal. Even before you take a look at the characters or get into the specifics of the story, Persona 5’s personality explodes off the screen. Every detail, small and large, looks like its been carefully considered and painstakingly worked into the game to create a cohesive art style that makes the game look simultaneously vivid, beautiful and unique.

“The past Persona series were much more light hearted [and] a little bit more focused on friendship. That’s not to say that Persona 5 isn’t, but if you look at the game it has much more of an edgy look to it. That stark black and stark red on top of each other – we have some very interesting character designs that appear in this game.”

Persona 5 is being designed simultaneously as an entry point for new players and to also feel familiar to fans of the previous game. Persona 4 Golden on Playstation Vita was a lot of people’s first experience with the franchise in the West. So while there isn’t a story connection between the Persona games, there are a few character crossovers and a lot of the mechanics and style of the game remains similar to what’s come before.

Of course the game looks amazingly improved from a graphical standpoint. It helps that Persona 5 is running on Playstation 4 and the previous game in the series was a Playstation 2 release.

Persona 5 launches on Playstation 4 and Playstation 3 in North America on February 14, 2017. A European release date has yet to be announced (although I’d just like to point out that retail games on PS4 are region-free).

 

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