Perhaps one of the most left-field announcements to come out of E3 so far this year was the news that Fifa 17 would feature a story mode. Players will get to experience The Journey, taking on the role of Alex Hunter as he begins his footballing career.

Fifa 17 is the first game in the series that is making the move to the Frostbite engine – the same game engine that powers games such as Battlefield and the latest Dragon Age. While this has helped developers EA Canada to refine the on-pitch gameplay, it’s also allowed them to take the action off the pitch with The Journey:

“One of the advantages of the Frostbite engine is that we’ve been able to take the game of football off the pitch [and] into new places. So for us what we wanted to do was give every fan the opportunity to be involved in a unique, immersive narrative experience.”

In Fifa 17’s story mode, players will guide Alex through his career. They’ll start out as a young “hot prospect” trying to make his mark in the world of football, and their actions on the pitch will affect the storyline off it:

“The foundational pillar that this was built on was that your actions on the pitch needed to be reflected in the story. There was no way we wanted to create a story that unfolded and it didn’t really matter what you did, because that’s not what video games should be. For us [it’s] an immersive, interactive narrative that’s going to blow peoples minds.”

Assisting EA Canda in creating this single-player narrative were none other than Bioware’s Edmonton studio, the same studio responsible for the Dragon Age and Mass Effect franchises. Bioware have been offering support in building The Journey.

Fifa 17 launches on PC, PS4, Xbox One, 360 and PS3 on September 27, 2016. It is worth noting that The Journey will not be available in the PS3 or 360 versions of the game.

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