French indie development studio Sushee have announced Fear Effect Sedna, a new entry into the Fear Effect series, the first game since Fear Effect 2: Retro Helix in 2001. Sedna will not be a big budget, AAA game, but rather is the first game taking advantage of Square Enix’s invitation for indie developers to pitch them ideas for their back catalogue of dormant franchises.
It seems as though Fear Effect Sedna will have little to do with the original games, from a gameplay standpoint, as Sushee founder Benjamin Anseaume told Eurogamer that fans should expect changes:
“So players have to expect major changes both in terms of the gameplay and the visuals. We are a small team of 10 people. We are not Kronos. We are an indie team. We want to make something that respects the series, but it’s not going to be Fear Effect 3. It’s going to be a new Fear Effect with new gameplay.”
Sushee have been inspired by Harebrained Schemes’ recently released Shadowrun Returns when designing the prototype for Sedna, so the game will be a turn-based, tactical RPG as opposed to the action-adventure that the series was previously.
Fear Effect Sedna is not a reboot, however. It’s a sequel to Fear Effect 2 and the unreleased Fear Effect 3. While the third game was never released, it’s story was almost finished before the game was cancelled, and Square granted the studio access to it, as well as an old prototype. Fear Effect’s four main characters – Hana, Rain Qin, Royce Glas and Jacob DeCourt – will all return in Sedna.
The Kickstarter will launch on April 12 and is targeting €100,000. If successful, the game will aim to launch on PC in mid 2017, with console launches being stretch goals.