And so we come to a season almost as packed now as the infamous “Holiday” gaming season. Spring is the time when all the games delayed from the end of the previous year land – as well as all of the games that were already scheduled to launch. Time was, Spring was a fairly steady period, with a few games coming at decent intervals. And now it’s, well, this…


Platforms PC
Developer Ant Workshop
Publisher Ant Workshop
Release Date April 4, 2016

Binaries is an interesting puzzler, tasking you with controlling two different coloured dots at the same time, guiding them to differing objectives. It’s a bit like Brothers: A Tale of Two Sons in that regard, but is somehow even more of a brain melter. Oh, and regardless of what the game tries to tell you, it’s pretty funny too.

Quantum Break

Platforms PC, XBO
Developer Remedy Entertainment
Publisher Microsoft Studios
Release Date April 5, 2016

I’ve been eagerly anticipating this one for what feels like forever, when in actual fact it has only been three years since Quantum Break was revealed at the Xbox One reveal event. While the game has a lot of interesting transmedia potential, I’m purely in it for yet another game by Remedy Entertainment. They haven’t let me down yet, and from everything I have seen leading up to its release, Quantum Break looks likely to continue that trend.

Enter the Gungeon

Platforms PC, PS4
Developer Dodge Roll
Publisher Devolver Digital
Release Date April 5, 2016

Since seeing it at E3’s PC show last year I have been keeping close tabs on Enter the Gungeon, even getting a chance to play it late last year. Its brand of twin-stick, roguelike chaos is well executed, and the addition of co-operative gameplay has firmly stapled it to my list of games that I feel like I need to play right now.

Dark Souls III

Platforms PC, PS4, XBO
Developer From Software
Publisher Bandai Namco Entertainment
Release Date April 12, 2016

It’s that time again where I grapple with another entry into the Souls series. While I was a fan of Bloodborne last year, Dark Souls is a series I’ve never been able to get into, through a combination of personal taste and design decisions I find questionable  (and no, I don’t need to “git gud”) – I nevertheless am always drawn in by the world design, lore and promise that this time I’ll be able to get into it. Maybe third time is the charm? Not long until I find out.

Ratchet & Clank

Platforms PS4
Developer Insomniac Games
Publisher Sony Interactive Entertainment
Release Date April 12, 2016

Perhaps providing the perfect antithesis to the maddening Dark Souls, Ratchet & Clank is coming on the same day. A reboot of sorts aimed to capture new fans and tie in with the movie release, the game has looked fairly solid in preview builds and I am looking forward to a long overdue reunion with the series.

Stories: The Path of Destinies

Platforms PC, PS4
Developer Spearhead Games
Publisher Spearhead Games
Release Date April 12, 2016

A bright, colourful ARPG set in a storybook inspired world, Stories looks like an old kids cartoon come to life as a video game. Playing as Reynardo (an anthropomorphic fox) you’ll need to make the right choices to turn the tide for the rebels as they prepare for a final battle with the Empire. There’s also loot, fast paced combat and everything else you’d expect from an ARPG.

The Banner Saga 2

Platforms PC
Developer Stoic
Publisher Versus Evil
Release Date April 19, 2016

I can’t really talk much about The Banner Saga 2 right now, except to say that the first game came out at an awkward time and I was never able to fully invest in it, something I aim to correct with the sequel. If you’re looking forward to it, keep your eyes peeled for a preview of the game later this week.

Battlefleet Gothic: Armada

Platforms PC
Developer Tindalos Interactive
Publisher Focus Home Interactive
Release Date April 21, 2016

As the Warhammer license continues to make a bid for complete market over saturation, Battlefleet Gothic: Armada aims to replicate the niche-within-a- niche tabletop game via an RTS. Armada was originally slated for launch in March, but was delayed to implement fan feedback following the recent closed beta (which is still ongoing).

Starfox Zero

Platforms Wii U
Developer Platinum Games, Nintendo EAD
Publisher Nintendo
Release Date April 21, 2016

I want to be excited about Starfox Zero, I really do. Lylat Wars on Nintendo 64 was a great game, and seeing Platinum Games listed as the developer here should theoretically make this a slam dunk. However I can’t get past the implementation of the Wii U gamepad and the gyroscopic control scheme. A brief foray into the game at EGX last year gave me pause, and the more detail we’re given about the gameplay makes me worried this will not be a pleasant game to actually play. We’ll find out one way or the other later this month.


Platforms PS4
Developer Housemarque
Publisher Sony Interactive Entertainment
Release Date April 26, 2016

From the studio that brought us Resogun and Dead Nation comes a frantic, fast-paced twin-stick shooter. Alienation throws players into an alien invasion that they must repel using excessive violence and a whole lot of bullets. Fun stuff.