November aims to continue the brutality that October started, with the new releases coming thick and fast for another few weeks. Luckily we get a breather before one last splurge in December, but no-one will notice, because we’ll all be too busy playing Fallout 4.
The Living Dungeon
|Release Date||November 2|
The Living Dungeon aims to bring a pretty addictive tactical dungeon board game to Steam (with an Xbox One release planned for later this month). Up to 9 players take part in this brutal board game that isn’t quite like anything that has come before it. Players are given a 3×3 board, and must use 5 actions per turn to attempt to survive it. Those 5 actions come in the form of dice, which can do different things such as attack, move, or change the board tiles for maximum advantage. We played this game at EGX in September, and you can check out one of the developers walking Kirsty through how the game works above.
|Release Date||November 3|
The latest in Ubisoft’s city-building franchise, Anno 2205 reaches for the stars. Quite literally. Players will build up their city on Earth before blasting off to colonise the Moon, in search of the revolutionary isotope helium-3. Other than that, players can expect all the city-building simulation goodness of previous instalments, with Ubisoft promising an entirely new level of “unlimited” city building – with players able to construct cities containing thousands of buildings, and a new game engine that comes with a big graphical upgrade.
Need For Speed
|Release Date||November 5|
Need For Speed is getting a reboot, and an FMV-powered reboot at that. The game features five different gameplay types for all different types of players; speed, style, crew, build, outlaw. There are also five overlapping storylines that are told, interestingly enough, via FMV cutscenes. Ghost Games is aiming to create a new Need For Speed experience that recalls the best features of the 20-game series, although it remains to be seen if the always-online nature of the title will cause a problem at launch.
Call of Duty: Black Ops 3
|Platforms||PC, PS4, XBO, PS3, 360|
|Release Date||November 6|
Another year, another Call of Duty game. After all the flack Titanfall took for being “Call of Duty with mechs” (it wasn’t), it’s greatly amusing to see the Call of Duty series veer into a distinctly Titanfall-esque direction. There is no Kevin Spacey this time around, but the game does feature the highly popular Zombies mode. Other than that it’ll probably be business as usual for the series that has barely changed since 2007.
|Platforms||PC, PS4, XBO|
|Release Date||November 10|
Quite possibly one of the most anticipated video game sequels of all time, Fallout 4 finally arrives this month to the biggest hype train I’ve seen for a game since Halo 3. Bethesda have been canny with how they’ve marketed this game since its maiden reveal at E3 earlier this year. Most of their trailers and promotional videos have been live-action or centred around Vault Boy, and those that have contained gameplay have merely contained small snippets, meaning that we haven’t seen a great deal of the actual game. That hasn’t stopped it from being hotly anticipated, and it’s finally coming in just over a weeks time.
Rise of the Tomb Raider
|Release Date||November 13|
The “not quite” an Xbox One exclusive Rise of the Tomb Raider comes hot on the heels of Fallout 4 (or on the same day if you’re in North America). It looks great and feels great to play. Crystal Dynamics are aiming to build on what made their 2013 Tomb Raider reboot so damn good, while adding a much needed focus on tomb raiding and environmental puzzle solving between bouts of extreme murder and carnage. Let’s just hope the game doesn’t get clobbered to death by the juggernaut that is Fallout 4.
|Release Date||November 16|
Knight Squad is the first step in a trend I noticed while attending EGX this year; a big focus from indie developers on single-screen multiplayer games. Knight Squad is a 1-8 player game that has been described as Bomberman meets Gauntlet, a callback to the NES era of multiplayer gaming. Players play as Knights and are dropped into square arenas to defeat their enemies with epic weapons and power ups. There is both online and offline multiplayer, with bots available, and a host of game modes to choose from. Knight Squad has been on Steam Early Access since May last year and is finally ready for full release later this month.
Star Wars: Battlefront
|Platforms||PC, PS4, XBO|
|Release Date||November 17|
Timed to lead into the latest Star Wars movie, Star Wars: Battlefront is all about the online multiplayer experience, ditching its single-player mode (which, to be fair, was tenuous at best in previous games) but also jettisoning a whole host of other, really cool, modes from its predecessors as well. From my time with the beta the shooting mechanics feel fine, and DICE have nailed the look and feel of the Star Wars universe, but it remains to be seen whether there will be enough content to satisfy players long term when the game launches later this month.